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Industrial Designer 

Kids assignment

SHENKAR COLLEGE

Year

2020

Kids Toy

01

Epiphany

Leading insights

The pleasure, I observed, was deriving from the curiosity

relating to the change that occurs on the towing surface

when it becomes wet and generally from the sensory values

of dealing with water.

3+

03

It seems that the toy has different values depending on the child's age

The unconventional game with water, i.e. pumping water using the uniquely shaped pipettes, squirting the water out using the pipettes and the damp rags - stood out as the most fun and important element of the toy.

The younger child enjoyed the mechanism of the toy

The older child added meaning, function and displayed social context

Conclusions

Target audience

02

Lian

Ben

Ben

was most fascinated by the hole from which the water spills as well as the action of pumping the water in.

3 years old boy

5 years old girl

enjoyed dragging the train all over the floor in order to clean it, imitating what mom & dad do when cleaning the apartment.

Lian

Observing

User experiment 

06

 The fabric shapes resonate and look like water puddles in order to reinforce the main theme – water With the rags designed in amorphous shapes, I decided on shaping the pipettes in rounded, defined lines although rather curious intriguing shapes.

Modeling

Forms and angles

WANT MORE?

One of the things that stood out the most for me during different interactions with children was their attraction towards playing with different textiles, more specifically - wet fabric such as rags and wet wipes, towards dragging objects 

and of course towards playing with water - in every way possible. The pleasure, I observed, was deriving from the curiosity relating to the change that occurs on the towing surface when it becomes wet and generally from the sensory values of dealing with water.

04

User Scenario

Playing method

05

Sketching

Playing method

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